A modular game engine built in Rust, with a focus on developer productivity and performance
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The bevyengine organization on GitHub hosts a wide range of repositories focused on game development, primarily using Rust and JavaScript. Notable projects include bevy, a data-driven game engine, and bevy-assets, which offers community resources and plugins for Bevy users. This public presence emphasizes developer productivity and performance in game design.
A refreshingly simple data-driven game engine built in Rust
A collection of Bevy assets, plugins, learning resources, and apps made by the community
Low-friction experiments for the bevy_editor
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The source files for the official Bevy website
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Suggest changes to Bevy and view accepted designs
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A `Cow`-like data structure where owned data is stored inside an `Arc`.
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A listing of Bevy community members which is displayed on the Bevy website
run example from Bevy and check for issues
Lazily shortens a "fully qualified" Rust type name to remove all module paths.
Metrics about Bevy
Reserved crates.io crate names. Contact us if you think your project needs one of these names!
A task executor for wasm
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A safe Rust implementation of the Mikkelsen Tangent Space Algorithm.
Rust MikkTSpace implementation
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CI to check Bevy releasability
Fork to fix a dependency issue
Bevyengine builds a variety of game development tools and resources on GitHub. Its flagship project, bevy, is a data-driven game engine designed to enhance developer productivity, complemented by other repositories that support community contributions and learning.
Bevyengine primarily utilizes Rust for its core game engine projects, along with JavaScript, HTML, Shell, and Python in various repositories. This diverse language usage allows for flexibility in project development and community engagement.
Yes, all of bevyengine's repositories are public on GitHub. This transparency allows developers and users to access, contribute to, and learn from the organization's projects and resources in the game development space.
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