Babylon.js在GitHub上拥有多样化的公开项目,主要使用TypeScript、JavaScript、C++、CMake、Wolfram Language和Python等编程语言。其一些显著的仓库包括Babylon.js、Spector.js和Editor,涵盖了游戏引擎、WebGL场景调试和可视化编辑器等领域,展示了其在开发中的广泛应用。
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Explore and Troubleshoot your WebGL scenes with ease.
Community managed visual editor for Babylon.js
Build cross-platform native applications with the power of the Babylon.js JavaScript framework
Exporters for Babylon.js and gltf file formats
Build React Native applications with the power of Babylon Native
Exports From Blender to Babylon.JS in JSON / .babylon format
Main babylon.js website
Home of the community maintained Unity & Unreal exporters for Babylon.js
Extensions for Babylon.js
A place for public domain digital assets to use.
The Space Pirates game is a demo made to celebrate the Babylon.js 5.0 Release.
Source code for game tutorial written by capucat
Babylon.js's documentation website
Home of the Babylon.AR project
Babylon.js documentation page
Use this repo as a place to share your scenes and meshes
此仓库未提供描述。
The Havok Physics plugin runtime files (wasm and js)
Create Your Own Shader
此仓库未提供描述。
The JsRuntimeHost is a library that provides cross-platform C++ JavaScript hosting for any JavaScript engines with Node-API support such as Chakra, V8, or JavaScriptCore.
Babylonjs texture tools to generate pre-filtered environments and BRDF lookups
Space Pirates Demo with Babylon React-Native and AR.
此仓库未提供描述。
此仓库未提供描述。
Set of web controls using babylon.js and the GPU to render their content in a hardware accelerated way
此仓库未提供描述。
此仓库未提供描述。
UrlLib is a cross-platform C++ library that utilizes platform-specific implementations for URL-related functionality
A collection of sample code projects using Babylon Native to illustrate various scenarios
A repository of Babylon.js Demos
此仓库未提供描述。
Independently maintained CMake build scripts for bgfx. Released under public domain.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Website for https://github.com/BabylonJS/Spector.js
Direct port of the Bullet physics engine to JavaScript using Emscripten
Website used to store documentation search engine
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Helper functions for CMake
AndroidExtensions is a C++ utility library for Android development
此仓库未提供描述。
An Express.js implementation of our snippet server, capable of file system, in memory and azure blob storage deployment
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
V8 build scripts for Babylon Native Android
Babylon.js basic scene with typescript, webpack, es6 modules, editorconfig, eslint, hot loading and more. Will even make coffee if you ask nicely.
nengi+babylon template of a 3d shooter with client-side prediction and lag compensation
WebXR Typescript definition
BabylonJS在GitHub上构建了多个项目,包括Babylon.js游戏引擎、Spector.js用于WebGL场景调试的工具,以及社区维护的可视化编辑器,展示了其在游戏开发和图形渲染方面的贡献。
BabylonJS主要使用TypeScript和JavaScript作为开发语言,同时也运用C++、CMake、Wolfram Language和Python,以支持其多种项目和工具的构建。
是的,BabylonJS的所有仓库都是公开的,任何人都可以访问和使用这些资源。这为开发者提供了广泛的学习和贡献机会,促进了社区的参与和合作。