RepoGuard
Updated 9 h ago
Epic Games

Organization

Public GitHub footprint of Epic Games

@EpicGames
View profile on GitHub
United States

56

Public repositories

29,134

Total stars

53,499

Followers

Epic Games maintains a substantial public presence on GitHub, featuring a wide range of repositories that showcase their development efforts. The organization primarily uses C++, Python, TypeScript, C, C#, and Rust. Notable projects include lore, a next-generation version control system, and raddebugger, a graphical debugger for native applications.

Top languages

C++ 27Python 9TypeScript 4C 3C# 2Rust 1Mathematica 1Shell 1

Public repositories

lore

8,595

Lore is a next-generation, open source version control system

Rust
Updated Sep 11, 2026

raddebugger

7,487

A native, user-mode, multi-process, graphical debugger.

C
Updated Sep 10, 2026

Signup

3,678

Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.

Unknown Language
Updated Sep 10, 2026

BlenderTools

3,298

Blender addons that improve the game development workflow between Blender and Unreal.

Python
Updated Sep 11, 2026

MetaHuman-DNA-Calibration

615

No description provided for this repository.

Mathematica
Updated Sep 7, 2026

PixelStreamingInfrastructure-archived-2024

599

Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure

TypeScript
Updated Jul 29, 2026

PixelStreamingInfrastructure

541

The official Pixel Streaming servers and frontend.

TypeScript
Updated Sep 11, 2026

LoadingScreen

517

A plugin for Unreal Engine 4 to expose simple controls for managing load screens.

C++
Updated Aug 20, 2026

ThirdParty

348

Modifications to third party software used by UE4

C
Updated Sep 4, 2026

VlcMedia

288

Media Framework plug-in using the Video LAN Codec (libvlc).

C++
Updated Aug 4, 2026

unreal-engine-skills-for-claude-code-plugin

275

No description provided for this repository.

Shell
Updated Sep 10, 2026

OpenRigLogic

262

No description provided for this repository.

C++
Updated Sep 11, 2026

TextAsset

242

Unreal Engine 4 plug-in that adds a text asset and editor for personal notes.

C++
Updated Aug 4, 2026

DirectXShaderCompiler

238

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++
Updated Sep 8, 2026

EOS-Getting-Started

180

No description provided for this repository.

C#
Updated Jul 23, 2026

MobuLiveLink

175

Plugin for MotionBuilder that send data to Unreal Engine

C++
Updated Sep 8, 2026

UEGeoCoordinates

139

Provide tools for users to express Coordinates in different Geographic Coordinates Reference Systems

C++
Updated Aug 12, 2026

ShaderConductor

125

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++
Updated Sep 3, 2026

NdiMedia

114

Media Framework plug-in for NewTek's Network Device Interface (NDI).

C++
Updated Aug 5, 2026

MayaLiveLink

108

Plugin for Maya that send data to Unreal Engine

Unknown Language
Updated Jul 31, 2026

JSONLiveLink

107

LiveLink Source for receiving JSON over sockets.

C++
Updated Aug 3, 2026

PythonSamples

102

No description provided for this repository.

Python
Updated Jul 31, 2026

CommandletPlugin

95

Unreal Engine 4 plug-in that demonstrates how to implement a commandlet.

C++
Updated Jul 31, 2026

ObjectBrowser

82

Allows browsing all live UObjects in real-time.

C++
Updated Aug 12, 2026

SPIRV-Tools

76

No description provided for this repository.

C++
Updated Aug 2, 2026

SPIRV-Cross

68

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL
Updated Sep 3, 2026

tk-unreal

67

Toolkit Integration in Epic's Unreal engine

Python
Updated Sep 3, 2026

lore-dotnet

60

C# SDK for Lore, a next-generation, open source version control system

C#
Updated Sep 10, 2026

RealityScan

57

No description provided for this repository.

JavaScript
Updated Sep 7, 2026

lore-js

47

JavaScript SDK for Lore, a next-generation, open source version control system

TypeScript
Updated Sep 10, 2026

WineResources

44

No description provided for this repository.

C++
Updated Sep 3, 2026

HoverPlugin

41

Unreal Engine 4 plug-in with hover effect components.

C++
Updated Jul 31, 2026

GLTFWebViewer

38

No description provided for this repository.

TypeScript
Updated Jul 31, 2026

lore-go

37

Go SDK for Lore, a next-generation, open source version control system

Go
Updated Sep 10, 2026

lore-python

36

Python SDK for Lore, a next-generation, open source version control system

Python
Updated Sep 10, 2026

tk-config-unreal

36

Unreal Integration based on tk-config-default2

Python
Updated Sep 3, 2026

GDC2016

35

Plug-in that implements the communication aspects of the McLaren demo at GDC 2016.

C++
Updated Jul 31, 2026

include-what-you-use

31

A tool for use with clang to analyze #includes in C and C++ source files

C++
Updated Aug 7, 2026

WindowsMessageHandlerExample

29

Example plug-in for the IWindowsMessageHandler API.

C++
Updated Jul 31, 2026

Linter

28

No description provided for this repository.

C++
Updated Sep 4, 2026

MayaMLDeformer

23

ML Deformer Data Generation Maya plugin

Python
Updated Sep 3, 2026

BlackmagicMedia

23

The Blackmagic Media plugin enables users to natively send SDI video in and out of Unreal Engine.

C++
Updated Aug 3, 2026

SPIRV-Reflect

23

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

C
Updated Jun 11, 2026

deadline

22

No description provided for this repository.

Python
Updated Jul 14, 2026

tk-framework-unrealqt

19

Packages PySide2 for the Shotgun/Unreal integration

Python
Updated Sep 3, 2026

UnrealPixelStreamingOnAzure

13

This repo contains the source code for the Unreal Pixel Streaming product on the Azure Marketplace.

CSS
Updated Jul 31, 2026

MotionCueingInterface

12

No description provided for this repository.

C++
Updated Aug 12, 2026

LinuxUEKernelTools

10

No description provided for this repository.

C++
Updated Sep 3, 2026

.github

8

No description provided for this repository.

Unknown Language
Updated Aug 17, 2026

AndroidCamera

8

Plug-in to provide access to live preview from Android camera in mediaplayer

Unknown Language
Updated Aug 7, 2026

LogiLed

8

No description provided for this repository.

C++
Updated Jul 31, 2026

PhilipsHue

6

Plug-in for the Philips Hue family of personal wireless lighting devices.

C++
Updated Jul 31, 2026

ExrMedia

6

Media Framework plug-in for EXR image sequences.

C++
Updated Jul 31, 2026

tk-config-unrealbasic

5

No description provided for this repository.

Python
Updated Sep 3, 2026

AjaMedia

4

The AJA Media plugin enables users to natively send SDI video in and out of Unreal Engine.

C++
Updated Aug 3, 2026

MeMedia

4

Media Framework plug-in using the Windows Media Engine API.

C++
Updated Jul 31, 2026

Frequently asked questions

What does EpicGames build on GitHub?

Epic Games builds various tools and resources on GitHub, including game development plugins and utilities. Their repositories focus on enhancing workflows between tools like Blender and Unreal Engine, as seen in projects like BlenderTools and LoadingScreen.

Which programming languages does EpicGames use?

Epic Games utilizes several programming languages in their public repositories, primarily C++, Python, TypeScript, C, C#, and Rust. This diverse set of languages supports a wide array of projects, including game development and system utilities.

Are EpicGames's repositories public?

Yes, Epic Games's repositories are publicly accessible on GitHub. This transparency allows developers and enthusiasts to explore their projects, contribute to open-source tools, and understand the technologies behind popular games and platforms like Unreal Engine.

Is this exposure intended?

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