RepoGuard
Updated 3 min ago
Epic Games

Organization

Public GitHub footprint of Epic Games

@EpicGames
View profile on GitHub
United States

13

Public repositories

9,052

Total stars

51,029

Followers

Epic Games maintains a significant public presence on GitHub, showcasing a wide range of repositories primarily in C++, C, TypeScript, and Mathematica. Notable projects include the Unreal Engine source code access tool and various infrastructure tools like PixelStreamingInfrastructure and MetaHuman-DNA-Calibration, reflecting their focus on game development and graphics technologies.

Top languages

C++ 4C 2Python 1TypeScript 1Mathematica 1C# 1GLSL 1

Public repositories

Signup

3,625

Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.

Unknown Language
Updated Jun 12, 2026

BlenderTools

3,160

Blender addons that improve the game development workflow between Blender and Unreal.

Python
Updated Jun 12, 2026

PixelStreamingInfrastructure

598

Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure

TypeScript
Updated Jun 11, 2026

MetaHuman-DNA-Calibration

587

No description provided for this repository.

Mathematica
Updated Jun 13, 2026

ThirdParty

349

Modifications to third party software used by UE4

C
Updated Apr 26, 2026

DirectXShaderCompiler

232

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++
Updated Jun 11, 2026

EOS-Getting-Started

178

No description provided for this repository.

C#
Updated Jun 2, 2026

ShaderConductor

120

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++
Updated Jun 11, 2026

SPIRV-Tools

76

No description provided for this repository.

C++
Updated Jun 11, 2026

SPIRV-Cross

67

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL
Updated Mar 1, 2026

include-what-you-use

29

A tool for use with clang to analyze #includes in C and C++ source files

C++
Updated May 6, 2026

SPIRV-Reflect

23

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

C
Updated Jun 11, 2026

.github

8

No description provided for this repository.

Unknown Language
Updated Jun 13, 2026

Frequently asked questions

What does EpicGames build on GitHub?

Epic Games develops a variety of tools and libraries on GitHub, focusing on game development and graphics. Their notable repositories include projects related to Unreal Engine, shader compilation, and third-party software modifications, catering to both developers and the gaming community.

Which programming languages does EpicGames use?

Epic Games utilizes several programming languages in their GitHub projects, including C++, C, TypeScript, Mathematica, C#, and GLSL. This diverse set of languages supports their extensive work in game development and related technologies.

Are EpicGames's repositories public?

Yes, Epic Games has a number of public repositories on GitHub. These repositories are accessible to anyone and include various tools, libraries, and resources that support developers and enhance the gaming experience.

Is this exposure intended?

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