Epic Games 在 GitHub 上的公共存在展现了其在多个编程语言中的广泛参与,包括 C++、Python 和 TypeScript。该组织的多个知名项目,如 lore 和 raddebugger,展示了其在开源版本控制系统和图形调试器方面的贡献。这些项目能够帮助开发者更好地利用 Epic Games 的技术和工具。
Lore is a next-generation, open source version control system
A native, user-mode, multi-process, graphical debugger.
Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.
Blender addons that improve the game development workflow between Blender and Unreal.
此仓库未提供描述。
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Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure
The official Pixel Streaming servers and frontend.
A plugin for Unreal Engine 4 to expose simple controls for managing load screens.
Modifications to third party software used by UE4
此仓库未提供描述。
Media Framework plug-in using the Video LAN Codec (libvlc).
Unreal Engine 4 plug-in that adds a text asset and editor for personal notes.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
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Plugin for MotionBuilder that send data to Unreal Engine
Provide tools for users to express Coordinates in different Geographic Coordinates Reference Systems
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Media Framework plug-in for NewTek's Network Device Interface (NDI).
Plugin for Maya that send data to Unreal Engine
LiveLink Source for receiving JSON over sockets.
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Unreal Engine 4 plug-in that demonstrates how to implement a commandlet.
Allows browsing all live UObjects in real-time.
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Toolkit Integration in Epic's Unreal engine
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
C# SDK for Lore, a next-generation, open source version control system
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JavaScript SDK for Lore, a next-generation, open source version control system
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Python SDK for Lore, a next-generation, open source version control system
Unreal Engine 4 plug-in with hover effect components.
Go SDK for Lore, a next-generation, open source version control system
此仓库未提供描述。
Unreal Integration based on tk-config-default2
Plug-in that implements the communication aspects of the McLaren demo at GDC 2016.
A tool for use with clang to analyze #includes in C and C++ source files
此仓库未提供描述。
Example plug-in for the IWindowsMessageHandler API.
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
ML Deformer Data Generation Maya plugin
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The Blackmagic Media plugin enables users to natively send SDI video in and out of Unreal Engine.
Packages PySide2 for the Shotgun/Unreal integration
This repo contains the source code for the Unreal Pixel Streaming product on the Azure Marketplace.
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Plug-in to provide access to live preview from Android camera in mediaplayer
此仓库未提供描述。
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Plug-in for the Philips Hue family of personal wireless lighting devices.
Media Framework plug-in for EXR image sequences.
The AJA Media plugin enables users to natively send SDI video in and out of Unreal Engine.
Media Framework plug-in using the Windows Media Engine API.
Epic Games 在 GitHub 上构建了多种项目,包括开源的版本控制系统 lore 和图形调试器 raddebugger。这些项目对开发者在使用 Unreal Engine 和其他工具时提供了重要的支持和资源。
Epic Games 在其 GitHub 项目中主要使用 C++、Python、TypeScript、C、C# 和 Rust。这些语言支持其在游戏开发和工具创建方面的广泛需求。
是的,Epic Games 的所有仓库都是公开的。开发者和用户可以访问这些仓库,获取源代码和文档,促进社区合作和技术交流。