RepoGuard
Updated 9 h ago
Epic Games

Organization

Public GitHub footprint of Epic Games

@EpicGames
View profile on GitHub
United States

56

Public repositories

32,364

Total stars

54,790

Followers

Epic Games maintains a substantial public presence on GitHub, featuring a wide range of repositories that showcase their development efforts. The organization primarily uses C++, Python, TypeScript, C, C#, and Rust. Notable projects include lore, a next-generation version control system, and raddebugger, a graphical debugger for native applications.

Top languages

C++ 27Python 9TypeScript 4C 3C# 2Rust 1Shell 1Mathematica 1

Public repositories

lore

★9,033

Lore is a next-generation, open source version control system

Rust
Updated Oct 26, 2026

raddebugger

★8,673

A native, user-mode, multi-process, graphical debugger.

C
Updated Oct 26, 2026

Signup

★3,705

Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.

Unknown Language
Updated Oct 25, 2026

BlenderTools

★3,363

Blender addons that improve the game development workflow between Blender and Unreal.

Python
Updated Oct 26, 2026

unreal-engine-skills-for-claude-code-plugin

★1,683

No description provided for this repository.

Shell
Updated Oct 26, 2026

MetaHuman-DNA-Calibration

★625

No description provided for this repository.

Mathematica
Updated Oct 23, 2026

PixelStreamingInfrastructure-archived-2024

★596

Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure

TypeScript
Updated Oct 22, 2026

PixelStreamingInfrastructure

★551

The official Pixel Streaming servers and frontend.

TypeScript
Updated Oct 23, 2026

LoadingScreen

★516

A plugin for Unreal Engine 4 to expose simple controls for managing load screens.

C++
Updated Sep 27, 2026

ThirdParty

★348

Modifications to third party software used by UE4

C
Updated Oct 21, 2026

OpenRigLogic

★299

No description provided for this repository.

C++
Updated Oct 26, 2026

VlcMedia

★288

Media Framework plug-in using the Video LAN Codec (libvlc).

C++
Updated Sep 16, 2026

TextAsset

★242

Unreal Engine 4 plug-in that adds a text asset and editor for personal notes.

C++
Updated Sep 16, 2026

DirectXShaderCompiler

★241

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++
Updated Oct 21, 2026

EOS-Getting-Started

★183

No description provided for this repository.

C#
Updated Oct 22, 2026

MobuLiveLink

★176

Plugin for MotionBuilder that send data to Unreal Engine

C++
Updated Oct 21, 2026

UEGeoCoordinates

★139

Provide tools for users to express Coordinates in different Geographic Coordinates Reference Systems

C++
Updated Aug 12, 2026

ShaderConductor

★125

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++
Updated Oct 21, 2026

NdiMedia

★114

Media Framework plug-in for NewTek's Network Device Interface (NDI).

C++
Updated Aug 5, 2026

MayaLiveLink

★109

Plugin for Maya that send data to Unreal Engine

Unknown Language
Updated Oct 14, 2026

JSONLiveLink

★107

LiveLink Source for receiving JSON over sockets.

C++
Updated Oct 14, 2026

PythonSamples

★102

No description provided for this repository.

Python
Updated Jul 31, 2026

CommandletPlugin

★95

Unreal Engine 4 plug-in that demonstrates how to implement a commandlet.

C++
Updated Sep 29, 2026

ObjectBrowser

★81

Allows browsing all live UObjects in real-time.

C++
Updated Sep 27, 2026

SPIRV-Tools

★76

No description provided for this repository.

C++
Updated Oct 21, 2026

tk-unreal

★69

Toolkit Integration in Epic's Unreal engine

Python
Updated Oct 21, 2026

SPIRV-Cross

★68

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL
Updated Oct 21, 2026

lore-dotnet

★67

C# SDK for Lore, a next-generation, open source version control system

C#
Updated Oct 25, 2026

RealityScan

★65

No description provided for this repository.

JavaScript
Updated Oct 26, 2026

lore-js

★52

JavaScript SDK for Lore, a next-generation, open source version control system

TypeScript
Updated Oct 23, 2026

WineResources

★48

No description provided for this repository.

C++
Updated Oct 21, 2026

lore-python

★42

Python SDK for Lore, a next-generation, open source version control system

Python
Updated Oct 21, 2026

HoverPlugin

★41

Unreal Engine 4 plug-in with hover effect components.

C++
Updated Jul 31, 2026

lore-go

★40

Go SDK for Lore, a next-generation, open source version control system

Go
Updated Oct 23, 2026

GLTFWebViewer

★38

No description provided for this repository.

TypeScript
Updated Jul 31, 2026

tk-config-unreal

★37

Unreal Integration based on tk-config-default2

Python
Updated Oct 21, 2026

GDC2016

★35

Plug-in that implements the communication aspects of the McLaren demo at GDC 2016.

C++
Updated Sep 16, 2026

include-what-you-use

★31

A tool for use with clang to analyze #includes in C and C++ source files

C++
Updated Oct 21, 2026

Linter

★29

No description provided for this repository.

C++
Updated Oct 21, 2026

WindowsMessageHandlerExample

★29

Example plug-in for the IWindowsMessageHandler API.

C++
Updated Sep 16, 2026

SPIRV-Reflect

★24

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

C
Updated Oct 21, 2026

MayaMLDeformer

★24

ML Deformer Data Generation Maya plugin

Python
Updated Oct 21, 2026

deadline

★23

No description provided for this repository.

Python
Updated Oct 21, 2026

BlackmagicMedia

★23

The Blackmagic Media plugin enables users to natively send SDI video in and out of Unreal Engine.

C++
Updated Aug 3, 2026

tk-framework-unrealqt

★20

Packages PySide2 for the Shotgun/Unreal integration

Python
Updated Oct 21, 2026

UnrealPixelStreamingOnAzure

★13

This repo contains the source code for the Unreal Pixel Streaming product on the Azure Marketplace.

CSS
Updated Jul 31, 2026

LinuxUEKernelTools

★12

No description provided for this repository.

C++
Updated Oct 21, 2026

MotionCueingInterface

★12

No description provided for this repository.

C++
Updated Aug 12, 2026

.github

★9

No description provided for this repository.

Unknown Language
Updated Oct 21, 2026

AndroidCamera

★9

Plug-in to provide access to live preview from Android camera in mediaplayer

Unknown Language
Updated Oct 8, 2026

LogiLed

★8

No description provided for this repository.

C++
Updated Jul 31, 2026

tk-config-unrealbasic

★6

No description provided for this repository.

Python
Updated Oct 21, 2026

PhilipsHue

★6

Plug-in for the Philips Hue family of personal wireless lighting devices.

C++
Updated Jul 31, 2026

ExrMedia

★6

Media Framework plug-in for EXR image sequences.

C++
Updated Jul 31, 2026

AjaMedia

★4

The AJA Media plugin enables users to natively send SDI video in and out of Unreal Engine.

C++
Updated Aug 3, 2026

MeMedia

★4

Media Framework plug-in using the Windows Media Engine API.

C++
Updated Jul 31, 2026

Frequently asked questions

What does EpicGames build on GitHub?

Epic Games builds various tools and resources on GitHub, including game development plugins and utilities. Their repositories focus on enhancing workflows between tools like Blender and Unreal Engine, as seen in projects like BlenderTools and LoadingScreen.

Which programming languages does EpicGames use?

Epic Games utilizes several programming languages in their public repositories, primarily C++, Python, TypeScript, C, C#, and Rust. This diverse set of languages supports a wide array of projects, including game development and system utilities.

Are EpicGames's repositories public?

Yes, Epic Games's repositories are publicly accessible on GitHub. This transparency allows developers and enthusiasts to explore their projects, contribute to open-source tools, and understand the technologies behind popular games and platforms like Unreal Engine.

Is this exposure intended?

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