RepoGuard
Updated 2 h ago
Epic Games

Organization

Public GitHub footprint of Epic Games

@EpicGames
View profile on GitHub
United States

26

Public repositories

25,879

Total stars

52,327

Followers

Epic Games maintains a significant public presence on GitHub, showcasing a wide range of repositories primarily in C++, C, TypeScript, and Mathematica. Notable projects include the Unreal Engine source code access tool and various infrastructure tools like PixelStreamingInfrastructure and MetaHuman-DNA-Calibration, reflecting their focus on game development and graphics technologies.

Top languages

C++ 7C 3Python 3TypeScript 3C# 2Rust 1Mathematica 1Shell 1

Public repositories

lore

8,215

Lore is a next-generation, open source version control system

Rust
Updated Jul 28, 2026

raddebugger

7,285

A native, user-mode, multi-process, graphical debugger.

C
Updated Jul 28, 2026

Signup

3,651

Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.

Unknown Language
Updated Jul 26, 2026

BlenderTools

3,245

Blender addons that improve the game development workflow between Blender and Unreal.

Python
Updated Jul 26, 2026

MetaHuman-DNA-Calibration

602

No description provided for this repository.

Mathematica
Updated Jul 26, 2026

PixelStreamingInfrastructure-archived-2024

600

Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure

TypeScript
Updated Jul 23, 2026

PixelStreamingInfrastructure

525

The official Pixel Streaming servers and frontend.

TypeScript
Updated Jul 24, 2026

ThirdParty

348

Modifications to third party software used by UE4

C
Updated Jul 6, 2026

DirectXShaderCompiler

237

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++
Updated Jul 28, 2026

OpenRigLogic

209

No description provided for this repository.

C++
Updated Jul 27, 2026

EOS-Getting-Started

180

No description provided for this repository.

C#
Updated Jul 23, 2026

unreal-engine-skills-for-claude-code-plugin

157

No description provided for this repository.

Shell
Updated Jul 26, 2026

ShaderConductor

125

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++
Updated Jul 23, 2026

SPIRV-Tools

77

No description provided for this repository.

C++
Updated Jul 14, 2026

SPIRV-Cross

68

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL
Updated Jul 14, 2026

lore-dotnet

58

C# SDK for Lore, a next-generation, open source version control system

C#
Updated Jul 27, 2026

RealityScan

49

No description provided for this repository.

JavaScript
Updated Jul 24, 2026

lore-js

45

JavaScript SDK for Lore, a next-generation, open source version control system

TypeScript
Updated Jul 27, 2026

WineResources

42

No description provided for this repository.

C++
Updated Jul 20, 2026

lore-go

37

Go SDK for Lore, a next-generation, open source version control system

Go
Updated Jul 27, 2026

lore-python

33

Python SDK for Lore, a next-generation, open source version control system

Python
Updated Jul 27, 2026

include-what-you-use

29

A tool for use with clang to analyze #includes in C and C++ source files

C++
Updated May 6, 2026

SPIRV-Reflect

23

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

C
Updated Jun 11, 2026

deadline

22

No description provided for this repository.

Python
Updated Jul 14, 2026

LinuxUEKernelTools

9

No description provided for this repository.

C++
Updated Jul 15, 2026

.github

8

No description provided for this repository.

Unknown Language
Updated Jun 17, 2026

Frequently asked questions

What does EpicGames build on GitHub?

Epic Games develops a variety of tools and libraries on GitHub, focusing on game development and graphics. Their notable repositories include projects related to Unreal Engine, shader compilation, and third-party software modifications, catering to both developers and the gaming community.

Which programming languages does EpicGames use?

Epic Games utilizes several programming languages in their GitHub projects, including C++, C, TypeScript, Mathematica, C#, and GLSL. This diverse set of languages supports their extensive work in game development and related technologies.

Are EpicGames's repositories public?

Yes, Epic Games has a number of public repositories on GitHub. These repositories are accessible to anyone and include various tools, libraries, and resources that support developers and enhance the gaming experience.

Is this exposure intended?

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